Kiefer Co:
@kieferandco
KieferAndCo
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My Favourite Humans

All Posts

All game dev blog posts consolidated in one place!

Xylo and Solidus Demo Pic

Post count: 11 posts

<em>Where Are Our Bodies</em>: Start to finish process of 3D printing and painting a character model I created.
Where Are Our Bodies: Start to finish process of 3D printing and painting a character model I created.
<em>Pilum</em>: I hosted my first playable demo of a Godot game.  Getting it to work wasn't easy.
Pilum: I hosted my first playable demo of a Godot game. Getting it to work wasn't easy.
<em>Other</em>: A Full Night's Sleep: Our unfinished Godot game for Ludum Dare 50 and what I learned from the experience.
Other: A Full Night's Sleep: Our unfinished Godot game for Ludum Dare 50 and what I learned from the experience.
<em>Other</em>: Why Grey Goo's design decisions and polished mechanics make it my favourite RTS game of all time.
Other: Why Grey Goo's design decisions and polished mechanics make it my favourite RTS game of all time.
<em>Other</em>: Some thoughts on using colour to flesh out a game world and how I had approached this in the past.
Other: Some thoughts on using colour to flesh out a game world and how I had approached this in the past.
<em>Tributary</em>: How I dealt with a year's worth of discoloured art due to a badly tuned monitor.
Tributary: How I dealt with a year's worth of discoloured art due to a badly tuned monitor.
<em>Pilum</em>: A view into how I organize the different bits and pieces of my Godot game worlds' inhabitants.
Pilum: A view into how I organize the different bits and pieces of my Godot game worlds' inhabitants.
<em>Tributary</em>: Creating smooth and dynamic animations for characters with Godot and a bit of math.
Tributary: Creating smooth and dynamic animations for characters with Godot and a bit of math.
<em>Tributary</em>: My new and improved self-imposed guidelines for working on Tributary and other games.
Tributary: My new and improved self-imposed guidelines for working on Tributary and other games.
<em>Where Are Our Bodies</em>: A short video showing off the Blender animations I made for my first character model.
Where Are Our Bodies: A short video showing off the Blender animations I made for my first character model.
<em>Where Are Our Bodies</em>: Some images chronicling the character design process I went through for Alouette and WAOB.
Where Are Our Bodies: Some images chronicling the character design process I went through for Alouette and WAOB.